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Entries in race (1)

Saturday
Sep172011

Variety Friday: The Main Character

Main characters in games tend to have a few things in common.  First, they are usually male, and if they are female; they are usually badass, or over sexualized.  They usually do not represent the “every-day man” and are in general, bad ass.  Now I’m not saying having a badass dude character is bad, but it is bad for the industry when it’s true for nearly every game.

The problem is that I believe it is easier to simply have a badass character, it allows the developers to focus on another aspect of the game, other than “progressing the character”.  If you wanted to have a badass character, why couldn’t you have it like that in the end of the game, and at the beginning have the character be a complete n00b.  Not only would it help the player relate to the character, it would help them see how the character evolved into a badass.  Think of if in Mass Effect you started out as a recruit and shit went down, Mass Effect 2 you heard of the reaper invasion and had to serve under someone to fight the reaper threat.  Then in Mass Effect 3 you were a lone survivor on Earth and had to start from scratch.  Now that doesn’t sound as fun does it?

The reason for this is because it shifts the focus of the game, the game would have had to be envisioned completely different, and I believe that it honestly would have allowed the player to really connect to Sheppard, or whoever the main character may be, more so than starting out as a badass.  Now since Mass Effect is a great series, I’m not saying that all games should do this, I’m saying more games should take risks and try this.  A game that did this on a smaller scale is Dragon Age: Origins.  You chose an origin story and it dropped you in, showed you your characters previous background and had the player play out the events that lead up to him becoming a badass.  Within the experience of “n00b-to-pro” the player made game altering choices.  Now the game didn’t solely focus on this, which is okay, what’s important is that it builds upon the player’s initial actions and let the player create a larger bond to their character through interaction and choices.

Now a much simpler example of “The Common Man” who starts out not knowing much can actually be found in one of this year’s most popular games, Minecraft.  If you think about it the actual character within the game doesn’t know anything except how to punch stuff.  It is up to the player, who at the beginning also knows nothing, to learn how to make a simple shelter, and learn from mistake the dangers of night.  As you play more you as a player learn how to make more and more advanced stuff, this is a great example of having the character, and player, learn as they play.

Now female characters in games are an entirely different subject, since game developers (I’m looking at you Japanese!) have an odd tendency to give almost any female character big breasts so she is less of a main character and more of eye candy.  Bayonetta for example, it was a fun game, but the main character may have been a bit overboard, it may have fit that game’s style, but it doesn’t fit all.  Even Catherine!  At the beginning it seemed like it was all well and good until miss I’m a Demon or Something (Spoilers!) comes walking in all sexy and ready for a good time.

A game that has done a female character well is harder for me to think of, but the first…and only thing that currently popped into my mind, besides certain MMOs, is Hydrophobia.  Their goal was to have a female main character with an obvious weakness which she then was forced to overcome.  Unfortunately the game had subpar voice acting and didn’t really show the aspect of Hydrophobia all that much, as within 15 minutes the main character was essentially diving headfirst into giant swimming pools, but they tried to portray an average female character, and did it well.  Not only that but the game was fun, they also didn’t have a “badass” female character, instead they had an intelligent one.  The game’s gameplay aspect was to use your environment to kill enemies, so the character, and player, had to be intelligent which made the gameplay unique.  As far as the problems go, they released the game on steam with tons of fixed and additions so it is probably better to be played on PC.  Unfortunately I played on the 360 when it first came out.

Now as far as races go, I’m just going to give one example and call it good, Dungeons and Dragons.  That game allows you to play any race with any skin color with any attitude.  More games need to be as free as DnD and let the character fully choose how they want their main character to be, whether it be race, gender, or traits.