Variety Friday: Quick Pick - Divinity 2


I'm going to be doing Variety Fridays a little different starting now. Instead of always doing a long article about some game mechanic, I'm going to instead really make it "Variety" and do anything from a short recomendation to a long article!
Today I'm going to give a recommendation to a pretty amazing, although a bit old, RPG. Divinity 2, and it's available for PC or Console. One thing this game really excels at is pacing; while if you watch trails it shows how the player can turn into a dragon, you can't actually do this until 20-30+ hours into the game. It really helps show the progression of the player from a nobody, to a somebody.
Another thing which I personally like is how there are no classes. You are free to use any weapon and upgrade any combination of skills/spells. Not only that, but there isn't much grinding, you can usually level up in 5 minutes of fighting and while some enjoy long grinding, I dislike it and I really like how this game handles it. The story itself is an interesting one and strays away from the usual elf/dwarf/human fantasy setting and the world itself is as immersive as it is different from most other game settings.
Although what I love most is how the game handles player choice. For one it has the basic dialog choices, but they are never overused like in some Bioware games. They present themselves from time to time in side quests, and then your choices can end up affecting the game. Later on in the game, it has you choose what 4 people you want to be your "servants" from a pool of 8, and anyone you don't choose dies. It is nice to see choices which don't have obvious good or bad answers, and you'll just have to see how they play out. The choices aren't as big as in, say, Dragon Age, but they are a good addition and work well with the rest of the game.
If you can find this game cheap and need a game to waste a lot of time on, I highly recommend anyone who likes RPGs check this one out.